Diablo 2 Guides for Players

Tag: shield

LOL: The most broken champion after the changes to the goal that will help you rise effectively

Briefly mentioned in our list of the best champions of patch 12.10 of League of Legends, Janna has since become the champion with the best rate of victories in the game (54 %). Many people expected it to be strong again in this version, since the improvement of ADC could only benefit the champion.

At the same time, the reduction of healing and the shields affected its main rivals in the role of sorcerers, while this NERF is less effective in it. Since there will be no change in patch 12.11, and one The ADCs will not really be affected, except for the Kraken Nerfs and the LETAL COMPAST Rune, Janna should be one of the best to choose champion to get rank in the coming weeks.

Janna, a champion as easy as effective

The objective here is not to make a guide, but quickly explain why she is so strong. Janna is played with the glacial increase rune, which creates a slowdown area by immobilizing an opponent. This rune is quite strong in Botlane, since the ADC and support are usually close, so place CC in one of the two also becomes the insurance to slow the other.

** With her slowdown in the W and her blow in the Q, Janna can place her CC very easily. First it slows the opponent, then sends his tornado when he can no longer dodge. They can retaliate. Janna’s shield, like the others, has seen her absorption capacity reduced, but the ad bonuses that she provides from her have not been affected.

Remember that at level 5 of Janna, her shield still provides the equivalent in ad of a peak . The number of items that have been carried out when the botlanes reach this level is quite large and, therefore, creates situations in which a shooter has the equivalent of 875 gold in addition to other things, which he can use in his complete rotation of Skills, at least until the shield is destroyed.

how to counteract Janna’s power

The whole problem is there. The healers that are generally a good response against Janna take the worst part of the general healing and the reduction of the shield, while Janna is only partially affected. Therefore, this answer is no longer so relevant these is so relevant days for this simple reason. Pokeo or Burst magicians can be a good answer, although Brand will receive a NERF in 12.11 that will make it less effective.

** Vel’koz and Xerath are still good responses, since their excellent reach allows them additional damage. However, you must be careful, the support magicians are not at their best, so you must take into account that, although Vel’koz and Xerath are good answers, they are not necessarily good champions of blindpick today.

TFT Set 6.5: Hextech Assisting Composition Guide

It is already time to relearn with neon on the night, the 6.5 set of TeamFight Tactics. The mid-set extension for gadgets in madness that brings a lot of mechanics, and a horde of champions that must be controlled. You feel lost in front of this task? Do not panic, we have prepared guides for you to easily take charge of the compos. And here is the composition Hextech attacking _ (Strikers in VO) _ for TFT Set 6.5. What are the champions to recover in priority? What objects covet with carousel? Who are your carrys? All the info you need to play the Compo well in the lines that follow.

Then update: 16/02/2022, patch 12.04

Information on the HEXTECH TFT Set 6.5 attacking information

Positioning Champions on the tray



When leaving on the hextech attacking composition?

The main carry, which makes this compo particularly strong, is Sivir. So if you find objects quickly for her, it’s perfect. An onset of attackers and Hextech – Seuani, Jarvan, Rek’sai – is a plus.



At the beginning of the fight and every few seconds, the Hextech heart sends a pulse that confers a 4 second shield to Hextech champions. As long as it is active, this shield adds additional magic damage to attacks. The shield does not accumulate. The frequency of the impulse increases with the lines of the line.
_ (2) 150 Shield, 20 magic damage_
_ (4) 200 Shield, 50 Magic Damage
(6) 450 Shield, 100 Magic Damage
(8) 700 Shield, 170 magic damage_


The attackers earn bonus attack damage.
_ (2) + 30 AD
(4) + 65 AD
(6) + 110 AD_


All Allies get a PV bonus. Fighters earn double the bonus.
_ (2) 125 PV
(4) 225 _PV
(6) 400 PV
(8) 700 PV


The justickers stop enemies at the beginning of the fight, which excludes them for 5 seconds or until it lost 40% of its PV.
_ (2) Stop the enemy with the most PV
(4) Stop the enemy who inflicted the most damage during his previous fight_


Once per planning phase, you can give a pretty unit in Tahm Kench. This unit is devoured, but gives bonuses of permanent statistics. The more expensive the unit, the higher the bonus. To feed Tahm Kench, hang a unit above him until he opens his mouth, then loose it.


This guy is active only if you have exactly 1 rival. The scope of VI skills is increased by two hex. Jinx wins 40% attack speed for 3 seconds after elimination.

start of part

Priority Objects

How to play the composition?

• Your main carry is SIVIR . But his build is adaptable. If Stairkkk’s dagger slope has been highlighted, you can lean for a more classic version with a giant killer and an infinite blade.

• If the spot box is interesting – in a rear corner for Sivir or in the first line for VI – you can insert Gnar , instead of Irelia.

• Another option is to insert more hextech. In this case you go to Swain and Nocturne by removing your two superfluous attackers.

VI is extremely powerful like tank, so really prefer to give it objects compared to other members of your Frontline.

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