The purchgreat acquisitionse of Bungie by PlayStation is another more movement in the industry of great acquisitions. The news jumped January 31, just a few weeks after Microsoft did the same with Activision Blizzard. However, the acquisition of the Japanese wgreat acquisitions more comedy: they became with the creators of Destiny for 3,600 million dollars . To understand this movement we must go to the figures. What generates Destiny today?
Destiny 2, reference of the game Service
Road from its fifth year of support, Destiny 2 is located at a time of sweet. The weeks prior to the launch of an expansion are usually those that generate less movement between the community. However , the daily data among all platforms roan the million simultaneous players. Almost nothing.
According to Tom Warren, reputed journalist from The Verge , Destiny 2 reached 860 thousand players on January 31 . 355 thousand of them located between the two generations of PlayStation. In fact, Bungie pulled the chest of his lgreat acquisitionst records in reserves: more than 1 million copies of Queen Witch have been bought early.
The force of Destiny 2 translates into several keys. Bungie bet on the free way to play at a certain time of your business period. The bgreat acquisitionse game is the advance of the neophytes to explore the main virtues of the shooter, especially in the social and playable level. From there they have in hand reaching the rest of the players by acquiring the expansions with support at the time they want to take the jump.
In the plane of the enthusigreat acquisitionstic player, the annual pgreat acquisitionsses and microotransractions are another more incentive to monetize the experience. This source of income is fundamental for PlayStation. We can make an idea of what Destiny generates in its systems from what they receive in another colossus: Fortnite. Between March 2018 and July 2020, PlayStation generated 46.8% of net total income of the video game.
It is estimated that the value of bungie prior to its acquisition ranged the 2,000 million dollars. More than 800 employees are distributed at the headquarters located in Bellevue, Wgreat acquisitionshington (United States) and the next office, which will be established in the city of Amsterdam, The Netherlands.
Few data shares the study on your financial muscle. Your net annual revenues VIERN between 100 and 500 million dollars . In markets such great acquisitions the United States is a clamor: it is the second saga of First Person Shooter to achieve the greatest sales data, just overcome by Call of Duty. On the other hand, in the same region it occupies the seventh place in the general stunning of Genres.
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References: The Verge (1, 2, 3) | Businessinsider | BBC.