News in _ The Callisto protocol has been scarce lately with the game director, Glen Schofield, recently saying that the ads will arrive soon, but this week, in reality, we obtained more than a simple promise of what is to come. Schofield shared a conceptual art for the game that shows a particularly twisted creature located in an even more disturbing location. In addition to that revelation, Schofield again made fun of those who were looking forward to _The Callisto protocol once again that it is “almost time to show you the real.”
That conceptual art can be seen below, courtesy of the Schofield Twitter account. It was not specified what that creature was or how it would fit in the game, but taking into account what we already know about the new horror game and how Schofield was one of the co-creators of the Dead Space games, it is not difficult. Imagine that this is something that players will not want to find off guard in _ the Callisto_ protocol.
Since this provocation promised more to come, people, naturally, had many questions about the new game. Schofield approached those consultations widely in another tweet shared on Saturday that recognized the desire to obtain more information, but said it was not his place to share at this time. Those interested should wait for official announcements, said Schofield, who will “arrive soon,” according to Striking Funder Studios.
“I want to thank everyone who is interested in getting more information about @callistothegame,” Schofield said. «As a developer, I want to tell you everything! But you know how it works, I have to wait for official ads. I assure you that they will arrive soon. With a lot of things! Making a fear game is not easy ».
Schofield responded to a user who asked if the game would launch this year saying that he will have an “answer soon”, so we can at least expect to obtain information about a launch window in the near future.
It remains to be seen when those ads will be shared, but we are supposed to listen more about the game during one of the great events that will take place during the summer. Striking Distence Studios is owned by Krafton, the same group that has pubg: battlefields and much more, so anyone can guess with what important game event these revelations can be aligned. Interestingly, this game itself is also set in the pubg universe, although we are still waiting to learn more about that too.
_ The Callisto_ protocol currently does not have a release date.
The Until Dawn team announced his new game. In The Quarry, the victims are 9 teens that have looked after a summer camp and then throw a party. However, this transforms into a night of gray and will survive the brutal struggle.
In the Quarry, we slip into the skin of these adolescents and decide in the game of the game with our decisions about life and death. The new Narrative Horror adventure of SuperMassive Games will be published on 10 June for Xbox One, Xbox Series X / S as well as PS4 and PS5. We were allowed Director wants to feel Byles already before the announcement on the tooth.
There is already a first trailer for the game, here you can watch him:
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Mental Until Dawn successor
First of all, we asked the Game Director a question that burns many horrorers among the nails. We wanted to know if The Quarry is a second part of Until Dawn. Then we got the answer that most of you wanted to hear:
Byles describes the Quarry as a spiritual successor of Until Dawns, who is confronted with new characters and another venue, but to revive the fame and atmosphere of the 2015 teenage horror game.
Here you can read again, which distilles Dawn says:
more on the subject
Until Dawn in the test – if already die, then in HD
That awaits us in the summer camp
The setting of The Quarry does not randomly belong to the archetypes of the teen horror genres. Numerous classic teen horror movies like Friday the 13th were a large source of inspiration for the team. Byles is a large horror movie fan and reveals that the new adventure was influenced by various Änen such as the classic VHS age.
The teens who actually wanted to celebrate the night of their lives, get it with blood-sprawling locals and, according to the press release to the game even with “something much, much worse” to do. Byles reveals that the quarry will serve on genuine scary legends, as already uncle dawn with the Wendigo.
For the motion capturing of the virtual figures, stars like David Arquette (Scream franchise) and Ariel Winter (Modern Family) stood in front of the camera. In addition, the animations used a new technique based on Machine Learning and lead to the most lifelike facial expressions. Since the partially exaggerated facial expressions belonged to the few criticisms of Until Dawn, we may be curious how much the animations in the Quarry benefit from the new technology.
Horror movie modular
How exactly these interpersonal relationships develop who survives and how much blood flows, the team deliberately consciously leaves the player. These were in UNTIL DAWN dialogue options and other decisions, such as “Which way do I choose?” to disposal. In addition, QuickTime Events requested us fast reactions. Through the playing time and the large number of figures, these variables could be even more important. Not only decisions play a role, but also which character characteristics we give the persons. How exactly works, we have not learned yet.
Also in terms of difficulty we can choose: even if we prefer to enjoy the game like a horror movie, we should come to our costs. There are in fact a special mode, but in which we are not passive spectators * inside, but our film to our liking can form. Byles states:
Your can then decide which style has this film. You can find him very brutal, very bloody make, make it so that all die or survive and even decide on the traits of the nine playable characters. If you have determined about it, you let the whole thing play and see what happens. To be honest, we have no idea what it all can come out. We have of course very often played, but there are so many Kombinationsmöglichkeiten.
differences to The Dark Pictures
What The Quarry of the extractions from the The Dark Pictures Anthology – the last project by Supermassive Games – different, are for Byles two essential points. First: The new adventure returns clearly to teen horror back while the anthology draws inspiration from genres Sub others. We recall that the House of Ashes contained as sci-fi or body-horror elements reminiscent of Alien.
Second: The Quarry retold a much longer history, Until Dawn will occupy us for 8 to 10 hours as shown. It should be clear to each other for the development of the characters and their relationships more space – as early as the unofficial predecessor.
The Quarry should take all Incidentally, the Quarry can not only experience a normal degree of difficulty or as a film, but to customize all the game elements separately. Byles also explains that accessibility and accessibility have a high priority for the team. The control of the controller should not become an obstacle when people have disabilities or no experience with video games. And also the common experience of the whole plays an important role: That’s why The Quarry also has online mode, where up to seven friends can watch and vote for important decisions. However, this works only within an Xbox or PlayStation generation. In addition, there is the classic couch co-op in which each person controls a chosen character.